<?xml version="1.0" encoding="utf-8"?>
<Items>
  <!-- TRINKETS -->
  <Item name="" identifier="artmod_alientrinket1_shock" subcategory="artmod" health="4" category="Alien" maxstacksize="1" Tags="alien,smallitem,smallalienartifact" scale="0.3" impactsoundtag="impact_metal_heavy" HideConditionBar="true">
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.25" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.25" />
    <Price baseprice="400" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
    </Price>
    <Sprite texture="alientrinket_unnamed1.png" depth="0.7" sourcerect="0,0,72,77" origin="0.5,0.5" />
    <Deconstruct time="30">
      <Item identifier="fulgurium" />
      <Item identifier="fulgurium" />
    </Deconstruct>
    <Body width="70" height="70" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnNotContained" target="this" stackable="false" delay="1.5" checkconditionalalways="true" comparison="and">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
        <Conditional InWater="false" />
        <ParticleEmitter particle="faradayfx" anglemax="360" distancemax="5" scalemultiplier="0.2,0.2" particleamount="1" colormultiplier="255,255,255,255" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="this" stackable="false" delay="1.5" checkconditionalalways="true" comparison="and">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
        <Conditional InWater="false" />
        <ParticleEmitter particle="faradayfx" anglemax="360" distancemax="5" scalemultiplier="0.2,0.2" particleamount="1" colormultiplier="255,255,255,255" />
      </StatusEffect>
      <StatusEffect type="Always" target="this" stackable="false" condition="-1" checkconditionalalways="true">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
      </StatusEffect>
      <StatusEffect type="Always" target="This" stackable="false" disabledeltatime="true" condition="100" delay="1" checkconditionalalways="true">
        <Conditional condition="eq 0" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="this" comparison="and">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
        <Conditional HasStatusTag="bum" />
        <Explosion range="400.0" empstrength="5" structuredamage="0" force="5.0" severlimbsprobability="1.5" camerashake="3" decal="explosion" decalsize="0.5" flames="false" camerashakerange="0" flashrange="0" flashduration="0" screencolor="255,255,255,255" screencolorrange="250" screencolorduration="3.0">
          <Affliction identifier="burn" strength="15" />
          <Affliction identifier="stun" strength="1.5" />
        </Explosion>
        <sound file="Content/Items/Weapons/WEAPONS_electricalDischarge1.ogg" range="1000" selectionmode="random" volume="0.6" />
        <sound file="Content/Items/Weapons/WEAPONS_electricalDischarge2.ogg" range="1000" volume="0.6" />
        <ParticleEmitter particle="artmod_spark2" anglemax="360" distancemax="0" scalemultiplier="0.4,0.6" particleamount="7" colormultiplier="255,255,255,255" />
      </StatusEffect>
      <StatusEffect type="always" target="this" checkconditionalalways="true" stackable="false" delay="0.5">
        <Conditional HasStatusTag="active" />
        <SpawnItem identifier="shock_electro" spawnposition="ThisInventory" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="nearbyitems" targettags="mobilebattery,electrogunmagazine" range="200" stackable="false" condition="-0.5" duration="1" checkconditionalalways="true">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="this" range="200" stackable="false" duration="1" checkconditionalalways="true">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
        <ParticleEmitter particle="faradayfx" ScaleMin="0.25" ScaleMax="0.5" VelocityMin="-25" VelocityMax="-25" anglemax="360" distancemin="0" distancemax="200" scalemultiplier="0.6,0.6" particleamount="1" colormultiplier="255,255,255,255" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="nearbyitems" targettags="artmod_alientrinket11_chief" range="400" stackable="false" tags="bum" duration="4" delay="1" condition="-100" checkconditionalalways="true" comparison="and">
        <ParticleEmitter particle="faradayfx" anglemax="360" distancemax="5" ScaleMin="0.5" ScaleMax="1.5" scalemultiplier="0.5,0.8" particleamount="1" colormultiplier="255,255,255,255" />
        <Conditional hastag="neq aliencontainer" targetcontainer="true" />
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
      </StatusEffect>
    </Holdable>
    <ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
      <Containable items="shock_electro" />
    </ItemContainer>
  </Item>
  <Item name="" identifier="artmod_alientrinket2_wax" subcategory="artmod" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy">
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.25" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.25" />
    <Price baseprice="300" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
    </Price>
    <Sprite texture="alientrinket_unnamed2.png" depth="0.7" sourcerect="0,0,78,81" origin="0.5,0.5" />
    <Deconstruct time="30">
      <Item identifier="physicorium" />
      <Item identifier="physicorium" />
    </Deconstruct>
    <Body width="70" height="70" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="Always" target="this" stackable="false" delay="5.5">
        <use />
      </StatusEffect>
      <StatusEffect type="OnUse" target="nearbyitems" targettags="artmod_alientrinket1_shock" range="100" stackable="false" tags="active" duration="0.75" />
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket3_brainbreaker" subcategory="artmod" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy">
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.03" />
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.25" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.25" />
    <Price baseprice="300" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
    </Price>
    <Sprite texture="Artmod_AlienRuins_Items.png" sourcerect="2,92,89,89" depth="0.7" origin="0.5,0.5" />
    <Deconstruct time="30">
      <Item identifier="physicorium" />
      <Item identifier="dementonite" />
    </Deconstruct>
    <Body width="70" height="70" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="Always" target="this" stackable="false" delay="1">
        <use />
      </StatusEffect>
      <StatusEffect type="OnUse" target="nearbyitems" targettags="healingartifact,psiartifact,nasonovartifact,electroartifact,oxygenartifact,fireartifact" range="1500" stackable="false" tags="active" duration="2" />
      <!-- сила от исцеляющего артефакта -->
      <StatusEffect type="Always" target="this">
        <Conditional HasStatusTag="blood" />
        <ParticleEmitter particle="artmod_alienvampireartfx" anglemax="360" scalemin="0.6" scalemax="0.6" scalemultiplier="1,1" particlespersecond="1" ColorMultiplier="255,255,255,255" />
      </StatusEffect>
      <StatusEffect type="Always" target="this" stackable="false" delay="3">
        <Conditional HasStatusTag="blood" />
        <SpawnItem identifier="bloodboom" spawnposition="This" count="1" spread="350" offset="0,0" />
      </StatusEffect>
      <!-- сила от псиартефакта -->
      <StatusEffect type="Always" target="this">
        <Conditional HasStatusTag="psycho" />
        <ParticleEmitter particle="psychosisfx" scalemultiplier="0.7,0.7" anglemax="360" emitinterval="1.1" particleamount="1" particlespersecond="1" />
      </StatusEffect>
      <StatusEffect type="Always" target="This,NearbyCharacters" range="1500">
        <Conditional HasStatusTag="psycho" />
        <Affliction identifier="silence" strength="1.5" />
      </StatusEffect>
      <!-- сила от артефакта насонова -->
      <StatusEffect type="Always" target="this">
        <Conditional HasStatusTag="monsters" />
        <ParticleEmitter particle="artmod_nasonovfx2" anglemax="360" particleamount="1" emitinterval="2.5" scalemin="0.5" scalemax="0.5" />
      </StatusEffect>
      <StatusEffect type="always" target="This" stackable="false" delay="10">
        <Conditional HasStatusTag="monsters" />
        <SpawnItem identifier="rotspawn" count="2" spread="600" offset="0,0" spawnposition="This" />
      </StatusEffect>
      <!-- сила от электроартефакта -->
      <StatusEffect type="Always" target="this">
        <Conditional HasStatusTag="electro" />
        <ParticleEmitter particle="faradayfx" anglemax="360" distancemax="10" particlespersecond="2" />
      </StatusEffect>
      <StatusEffect type="Always" target="this" stackable="false" delay="6">
        <Conditional HasStatusTag="electro" />
        <SpawnItem identifier="electroartboom" spawnposition="This" />
      </StatusEffect>
      <!-- сила от кислородного артефакта -->
      <StatusEffect type="Always" target="this">
        <Conditional HasStatusTag="oxygen" />
        <ParticleEmitter particle="artmod_skyholderfx1" anglemax="360" particlespersecond="1" />
      </StatusEffect>
      <StatusEffect type="Always" target="This,Hull" oxygen="-50000.0" checkconditionalalways="true">
        <Conditional HasStatusTag="oxygen" />
      </StatusEffect>
      <!-- сила от огненного артефакта -->
      <StatusEffect type="Always" target="this">
        <Conditional HasStatusTag="fire" />
        <ParticleEmitter particle="thermalfx" anglemax="360" distancemax="5" particlespersecond="10" />
      </StatusEffect>
      <StatusEffect type="Always" target="This" stackable="false" delay="5">
        <Conditional HasStatusTag="fire" />
        <Fire size="2" />
      </StatusEffect>
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket4_eyes" subcategory="artmod" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy" HideConditionBar="true">
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.015" />
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.15" />
    <Price baseprice="400" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
    </Price>
    <Sprite texture="Artmod_AlienRuins_Items.png" depth="0.7" sourcerect="88,93,103,84" origin="0.5,0.5" />
    <Deconstruct time="30">
      <Item identifier="dementonite" />
      <Item identifier="sulphuriteshard" />
    </Deconstruct>
    <Body width="70" height="70" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="Always" target="this,NearbyCharacters" range="100" checkconditionalalways="true">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
        <Affliction identifier="eyepsicho" strength="0.3" />
        <Affliction identifier="blue_clowned" amount="10.0" />
      </StatusEffect>
      <StatusEffect type="Always" target="this" stackable="false" disabledeltatime="true" condition="-100" delay="3" checkconditionalalways="true">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
      </StatusEffect>
      <StatusEffect type="Always" target="This" stackable="false" disabledeltatime="true" condition="100" delay="0.1" checkconditionalalways="true">
        <Conditional condition="eq 0" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="nearbyitems" targettags="artmod_alientrinket17_blind" range="400" stackable="false" tags="eyesbum" duration="0.2" checkconditionalalways="true">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
      </StatusEffect>
      <StatusEffect type="Always" target="this" stackable="false" delay="0.06" checkconditionalalways="true" comparison="and">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
        <Conditional HasStatusTag="eyesbum" />
        <sound file="%ModDir%/Items/trinketcrush1.ogg" range="650.0" loop="false" selectionmode="random" />
        <sound file="%ModDir%/Items/trinketcrush2.ogg" range="650.0" loop="false" />
        <SpawnItem identifier="eyepsicho" spawnposition="This" />
      </StatusEffect>
      <StatusEffect type="Always" target="this" stackable="false" delay="0.1" checkconditionalalways="true" comparison="and">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
        <Conditional HasStatusTag="eyesbum" />
        <remove />
      </StatusEffect>
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket5_figure" subcategory="artmod" category="Alien" maxstacksize="1" impacttolerance="5" Tags="alien, smallitem,smallalienartifact,explosive" scale="0.5" impactsoundtag="impact_metal_heavy" allowsellingwhenbroken="true" HideConditionBar="true">
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.15" />
    <Price baseprice="500" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
    </Price>
    <Sprite texture="Artmod_AlienRuins_Items.png" depth="0.7" sourcerect="196,78,104,103" origin="0.5,0.5" />
    <Deconstruct time="30">
      <Item identifier="incendium" />
      <Item identifier="incendium" />
    </Deconstruct>
    <Body width="70" height="70" density="20" />
    <ItemComponent characterusable="false">
      <!-- statuseffect that explodes the grenade when used by something else than a character (e.g. a detonator) -->
      <StatusEffect type="OnUse" target="This" Condition="-100.0" setvalue="true" allowwhenbroken="true">
        <Explosion range="1500.0" structuredamage="600" itemdamage="1000" ballastfloradamage="1000" force="50.0" severlimbsprobability="2" decal="explosion" decalsize="1.0" camerashake="1000" camerashakerange="50000" flashrange="10000" flashduration="5.0" screencolor="255,255,255,255" screencolorrange="5000" screencolorduration="5.0" penetration="0.5">
          <Affliction identifier="explosiondamage" strength="1000" />
          <Affliction identifier="burn" strength="1000" />
          <Affliction identifier="bleeding" strength="40" probability="0.05" dividebylimbcount="false" />
          <Affliction identifier="stun" strength="30" />
        </Explosion>
        <ParticleEmitter particle="underwaterexplosion" anglemin="0" anglemax="360" particleamount="3" velocitymin="0" velocitymax="0" scalemin="15" scalemax="15" />
      </StatusEffect>
    </ItemComponent>
    <Throwable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" throwforce="4.0" aimpos="35,-10" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnImpact" target="This" UsableIn="Air" setvalue="true">
        <ParticleEmitter particle="spark" anglemax="360" particleamount="5" velocitymin="100" velocitymax="250" scalemin="1.4" scalemax="1.5" />
        <LightComponent LightColor="255,174,121,255" Flicker="0.5" Range="500">
          <sprite texture="Content/Items/Electricity/lightsprite.png" origin="0.5,0.5" />
        </LightComponent>
        <Fire size="5" />
      </StatusEffect>
      <StatusEffect type="OnFire" target="This" condition="-10" />
      <StatusEffect type="OnBroken" target="This" setvalue="true">
        <sound file="Content/Items/Weapons/ExplosionSmall1.ogg" range="5000" selectionmode="All" />
        <sound file="Content/Items/Weapons/ExplosionDebris1.ogg" range="5000" />
        <Explosion range="500.0" structuredamage="25" force="5.0">
          <Affliction identifier="lacerations" strength="30" />
          <Affliction identifier="stun" strength="1" />
        </Explosion>
      </StatusEffect>
      <StatusEffect type="OnBroken" target="This" setvalue="true" delay="3" condition="100"></StatusEffect>
    </Throwable>
  </Item>
  <Item name="" identifier="artmod_alientrinket6_hugebracelet" subcategory="artmod" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.25" impactsoundtag="impact_metal_heavy">
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.15" />
    <Price baseprice="500" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
    </Price>
    <Sprite texture="Artmod_AlienRuins_Items.png" depth="0.45" sourcerect="304,93,118,86" origin="0.5,0.5" />
    <Deconstruct time="30">
      <Item identifier="physicorium" />
      <Item identifier="physicorium" />
    </Deconstruct>
    <Body width="70" height="70" density="20" />
    <GeneticMaterial effect="bracletbuffstatic" conditionincreaseoncombinemin="5.0" conditionincreaseoncombinemax="8.0" tooltipvaluemin="10" tooltipvaluemax="50">
      <StatusEffect type="OnWearing" target="Character" duration="0.5" tags="bracletbuff1" />
      <StatusEffect type="OnWearing" target="Character" comparison="and">
        <Conditional bracletbuff="gt 25.08" />
        <Conditional bracletbuff="lt 25.1" />
        <Sound file="Content/Sounds/Damage/Gore1.ogg" type="OnUse" range="500" volume="0.5" />
        <Sound file="Content/Sounds/Damage/Gore2.ogg" type="OnUse" range="500" volume="0.5" />
        <Sound file="Content/Sounds/Damage/Gore3.ogg" type="OnUse" range="500" volume="0.5" />
        <ParticleEmitter particle="bloodsplash" anglemin="0" anglemax="360" particleamount="2" velocitymin="0" velocitymax="0" scalemin="0.1" scalemax="0.25" />
        <Affliction identifier="stun" amount="0.001" />
      </StatusEffect>
      <StatusEffect type="OnSevered" target="Character,This" targetlimb="RightArm" comparison="and" condition="-100" checkconditionalalways="true">
        <Conditional bracletbuff="gt 25" />
        <Conditional bracletbuff="lt 49" />
        <Sound file="Content/Sounds/Damage/Gore1.ogg" type="OnUse" range="500" />
        <Sound file="Content/Sounds/Damage/Gore2.ogg" type="OnUse" range="500" />
        <Sound file="Content/Sounds/Damage/Gore3.ogg" type="OnUse" range="500" />
        <Affliction identifier="lacerations" amount="75" />
        <Affliction identifier="bleeding" amount="40" />
        <Affliction identifier="organdamage" amount="15" />
        <ReduceAffliction identifier="bracletbuff" amount="10000" />
        <ReduceAffliction identifier="bracletbuffstatic" amount="10000" />
        <Affliction identifier="ew" amount="25" />
      </StatusEffect>
      <StatusEffect type="OnSevered" target="Character,This" targetlimb="RightArm" comparison="and" condition="-100" checkconditionalalways="true">
        <Conditional bracletbuff="gt 50" />
        <Conditional bracletbuff="lt 74" />
        <Sound file="Content/Sounds/Damage/Gore1.ogg" type="OnUse" range="500" />
        <Sound file="Content/Sounds/Damage/Gore2.ogg" type="OnUse" range="500" />
        <Sound file="Content/Sounds/Damage/Gore3.ogg" type="OnUse" range="500" />
        <Affliction identifier="lacerations" amount="162,5" />
        <Affliction identifier="bleeding" amount="60" />
        <Affliction identifier="organdamage" amount="35" />
        <ReduceAffliction identifier="bracletbuff" amount="10000" />
        <ReduceAffliction identifier="bracletbuffstatic" amount="10000" />
        <Affliction identifier="ew" amount="35" />
      </StatusEffect>
      <StatusEffect type="OnSevered" target="Character,This" targetlimb="RightArm" comparison="and" condition="-100" checkconditionalalways="true">
        <Conditional bracletbuff="gt 75" />
        <Sound file="Content/Sounds/Damage/Gore1.ogg" type="OnUse" range="500" />
        <Sound file="Content/Sounds/Damage/Gore2.ogg" type="OnUse" range="500" />
        <Sound file="Content/Sounds/Damage/Gore3.ogg" type="OnUse" range="500" />
        <Affliction identifier="lacerations" amount="250" />
        <Affliction identifier="bleeding" amount="100" />
        <Affliction identifier="organdamage" amount="60" />
        <ReduceAffliction identifier="bracletbuff" amount="10000" />
        <ReduceAffliction identifier="bracletbuffstatic" amount="10000" />
        <Affliction identifier="ew" amount="50" />
      </StatusEffect>
      <StatusEffect type="OnSevered" target="Character,This" targetlimb="RightArm" duration="2" interval="0.25">
        <ReduceAffliction identifier="bracletbuff_hostvisual1" amount="10000" />
        <ReduceAffliction identifier="bracletbuff_hostvisual2" amount="10000" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="This" delay="1.5">
        <Remove />
      </StatusEffect>
    </GeneticMaterial>
    <Wearable msg="ItemMsgEquipSelect" slots="Any,HealthInterface" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
      <sprite texture="alientrinket_unnamed4.png" sourcerect="0,0,59,78" canbehiddenbyotherwearables="true" rotation="75" inheritlimbdepth="true" depth="0.1" limb="RightForearm" ignorelimbscale="true" scale="0.2" origin="0.5,0.5" />
    </Wearable>
  </Item>
  <Item name="" identifier="artmod_alientrinket7_piece" subcategory="artmod" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy">
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.15" />
    <Price baseprice="500" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
    </Price>
    <Sprite texture="Artmod_AlienRuins_Items.png" depth="0.7" sourcerect="440,102,97,69" origin="0.5,0.5" />
    <Deconstruct time="30">
      <Item identifier="physicorium" />
      <Item identifier="oxygeniteshard" />
    </Deconstruct>
    <Body width="70" height="70" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnNotContained" target="This,Hull" oxygen="1000.0" delay="0.25" stackable="false">
        <Conditional InWater="false" />
        <ParticleEmitter particle="artmod_smoke1" anglemax="360" particleamount="1" velocitymin="0" velocitymax="0" scalemultiplier="0.2,0.2" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="This,Hull" oxygen="1000.0" delay="0.25" stackable="false">
        <Conditional InWater="false" />
        <ParticleEmitter particle="artmod_smoke1" anglemax="360" particleamount="1" velocitymin="0" velocitymax="0" scalemultiplier="0.2,0.2" />
      </StatusEffect>
      <StatusEffect type="OnNotContained" target="This" delay="0.25" stackable="false">
        <Conditional InWater="true" />
        <ParticleEmitter particle="bubbles" anglemax="360" particleamount="1" velocitymin="0" velocitymax="0" scalemultiplier="0.2,0.2" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="This" delay="0.25" stackable="false">
        <Conditional InWater="true" />
        <ParticleEmitter particle="bubbles" anglemax="360" particleamount="1" velocitymin="0" velocitymax="0" scalemultiplier="0.2,0.2" />
      </StatusEffect>
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket8_psihealsphere" subcategory="artmod" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.3" impactsoundtag="impact_metal_heavy">
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.01" />
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.1" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.1" />
    <Price baseprice="600" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
    </Price>
    <Sprite texture="Artmod_AlienRuins_Items.png" depth="0.7" sourcerect="9,189,65,155" origin="0.5,0.5" />
    <Deconstruct time="30">
      <Item identifier="dementonite" />
    </Deconstruct>
    <Body width="70" height="70" density="10" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="40,15" handle1="0,-45" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnActive" target="this,character" stackable="false" comparison="and" checkconditionalalways="true">
        <ReduceAffliction identifier="psychosis" strength="1" />
        <ParticleEmitter particle="psychosisfx" anglemax="360" scalemultiplier="0.3,0.3" particlespersecond="4" colormultiplier="255,255,255,255" />
      </StatusEffect>
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket9_slowdownsphere" subcategory="artmod" interactdistance="5" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy" pickdistance="5">
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.1" />
    <Price baseprice="600" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
    </Price>
    <Sprite texture="Artmod_AlienRuins_Items.png" depth="0.7" sourcerect="95,219,125,103" origin="0.5,0.5" />
    <Deconstruct time="30">
      <Item identifier="dementonite" />
      <Item identifier="dementonite" />
    </Deconstruct>
    <Body width="70" height="70" density="10" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="40,-15" handle1="-15,5" msg="ItemMsgPickUpSelect" pickingtime="4" pickingrange="5">
      <StatusEffect type="OnNotContained" target="this" stackable="false" checkconditionalalways="true">
        <ParticleEmitter particle="artmod_clownsparklesmod1" anglemax="360" scalemin="7" scalemax="7" scalemultiplier="1,1" particlespersecond="1" colormultiplier="0,0,155,255" />
      </StatusEffect>
      <StatusEffect type="OnNotContained" target="NearbyCharacters" stackable="false" setvalue="true" SpeedMultiplier="0.9" checkconditionalalways="true" range="600" />
      <StatusEffect type="OnNotContained" target="NearbyCharacters" stackable="false" setvalue="true" SpeedMultiplier="0.75" checkconditionalalways="true" range="500" />
      <StatusEffect type="OnNotContained" target="NearbyCharacters" stackable="false" setvalue="true" SpeedMultiplier="0.5" checkconditionalalways="true" range="400" />
      <StatusEffect type="OnNotContained" target="NearbyCharacters" stackable="false" setvalue="true" SpeedMultiplier="0.35" checkconditionalalways="true" range="300" />
      <StatusEffect type="OnNotContained" target="NearbyCharacters" stackable="false" setvalue="true" SpeedMultiplier="0.15" checkconditionalalways="true" range="200" />
      <StatusEffect type="OnNotContained" target="NearbyCharacters" stackable="false" setvalue="true" SpeedMultiplier="0.05" checkconditionalalways="true" range="100" />
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket10_lamp" subcategory="artmod" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.4" impactsoundtag="impact_metal_heavy" allowsellingwhenbroken="true" HideConditionBar="true">
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.1" />
    <Price baseprice="750" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
    </Price>
    <Sprite texture="%ModDir%/Items/Artmod_AlienRuins_Items.png" depth="0.7" sourcerect="326,241,91,95" origin="0.5,0.5" />
    <BrokenSprite texture="%ModDir%/Items/Artmod_AlienRuins_Items.png" depth="0.7" sourcerect="430,238,91,95" origin="0.5,0.5" maxcondition="60" />
    <Deconstruct time="30">
      <Item identifier="physicorium" />
    </Deconstruct>
    <Body width="70" height="70" density="10" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="50,-15" handle1="-25,-10" msg="ItemMsgPickUpSelect"></Holdable>
    <LightComponent LightColor="123,88,122,125" Flicker="0.02" range="1115" IsOn="false"></LightComponent>
    <CustomInterface canbeselected="false" drawhudwhenequipped="true">
      <GuiFrame relativesize="0.12,0.12" anchor="BottomLeft" absoluteoffset="20,128" style="ItemUI" />
      <TickBox text="alienlamp.onoff">
        <StatusEffect type="OnUse" target="This" IsOn="true" Voltage="1.0" setvalue="true" Condition="50" />
        <StatusEffect type="OnSecondaryUse" target="This" IsOn="false" Voltage="-10.0" setvalue="true" Condition="100" />
      </TickBox>
    </CustomInterface>
  </Item>
  <Item name="" identifier="artmod_alientrinket11_chief" subcategory="artmod" health="75" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.3" impactsoundtag="impact_metal_heavy" HideConditionBar="true">
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.1" />
    <Price baseprice="500" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
    </Price>
    <Sprite texture="alientrinket_unnamed3.png" depth="0.7" sourcerect="0,0,80,65" origin="0.5,0.5" />
    <Deconstruct time="30">
      <Item identifier="fulgurium" />
      <Item identifier="dementonite" />
    </Deconstruct>
    <Body width="70" height="70" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnNotContained" target="this" stackable="false" delay="1.5" checkconditionalalways="true" comparison="and">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
        <Conditional InWater="false" />
        <ParticleEmitter particle="faradayfx" anglemax="360" distancemax="5" scalemultiplier="0.2,0.2" particleamount="1" colormultiplier="255,255,255,255" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="this" stackable="false" delay="1.5" checkconditionalalways="true" comparison="and">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
        <Conditional InWater="false" />
        <ParticleEmitter particle="faradayfx" anglemax="360" distancemax="5" scalemultiplier="0.2,0.2" particleamount="1" colormultiplier="255,255,255,255" />
      </StatusEffect>
      <StatusEffect type="Always" target="this" stackable="false" condition="-1" checkconditionalalways="true">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
      </StatusEffect>
      <StatusEffect type="Always" target="This" stackable="false" disabledeltatime="true" condition="100" delay="4" checkconditionalalways="true">
        <Conditional condition="eq 0" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="this" checkconditionalalways="true" comparison="and">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
        <Conditional HasStatusTag="bum" />
        <SpawnItem identifier="chief_electro" spawnposition="This" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="nearbyitems" targettags="mobilebattery" range="200" stackable="false" condition="1" duration="4" checkconditionalalways="true" comparison="and">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="this" range="200" stackable="false" duration="4" checkconditionalalways="true" comparison="and">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
        <ParticleEmitter particle="faradayfx" ScaleMin="0.5" ScaleMax="1.5" anglemax="360" distancemin="0" distancemax="200" scalemultiplier="0.6,0.6" particleamount="1" colormultiplier="255,255,255,255" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="nearbyitems" targettags="artmod_alientrinket1_shock" range="400" stackable="false" tags="bum" duration="4" delay="1" checkconditionalalways="true" comparison="and">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
        <Conditional hastag="neq aliencontainer" targetcontainer="true" />
        <ParticleEmitter particle="faradayfx" anglemax="360" distancemax="5" ScaleMin="0.5" ScaleMax="1.5" scalemultiplier="0.5,0.8" particleamount="1" colormultiplier="255,255,255,255" />
      </StatusEffect>
      <!--<StatusEffect type="Always" target="this,nearbyitems,Contained" targettags="artmod_alientrinket1_shock" range="400" stackable="false" delay="0.1" comparison="and" checkconditionalalways="true">
	    <Conditional hastag="neq aliencontainer,artmodfabricator" targetcontainer="true" />
		<Conditional condition="gt 1" />
        <ParticleEmitter particle="faradayfx" anglemax="360" distancemax="5" ScaleMin="0.5" ScaleMax="1.5" scalemultiplier="0.5,0.8" particleamount="1" colormultiplier="255,255,255,255" />
      </StatusEffect>
	  <StatusEffect type="Always" target="this,nearbyitems,Contained" targettags="artmod_alientrinket1_shock" range="400" stackable="false" tags="bum" delay="6" condition="-1000" comparison="and" checkconditionalalways="true">
	    <Conditional hastag="neq aliencontainer,artmodfabricator" targetcontainer="true" />
		<Conditional condition="gt 1" />
      </StatusEffect>
	  
	  <StatusEffect type="OnContained" target="this" condition="-1000" stackable="false">
	    <Conditional hastag="eq aliencontainer,artmodfabricator" targetcontainer="true" />
	  </StatusEffect>
	  
	  <StatusEffect type="OnBroken" target="this">
	    <Conditional HasStatusTag="bum" />
	      <Explosion range="400.0" empstrength="5" structuredamage="0" force="5.0" severlimbsprobability="1.5" decal="explosion" decalsize="0.5" flames="false" camerashake="3" camerashakerange="0" flashrange="0" flashduration="0" screencolor="255,255,255,255" screencolorrange="250" screencolorduration="3.0">
            <Affliction identifier="burn" strength="15" />
            <Affliction identifier="stun" strength="1.5" />
          </Explosion>
		  <sound file="Content/Items/Weapons/WEAPONS_electricalDischarge1.ogg" range="1000" selectionmode="random" volume="0.6"/>
          <sound file="Content/Items/Weapons/WEAPONS_electricalDischarge2.ogg" range="1000" volume="0.6"/>
		  <ParticleEmitter particle="artmod_spark2" anglemax="360" distancemax="0" scalemultiplier="0.4,0.6" particleamount="7" colormultiplier="255,255,255,255" />
	  </StatusEffect>
	  <StatusEffect type="OnBroken" target="nearbyitems,Contained" targettags="mobilebattery" range="400" condition="-100"></StatusEffect>
	  <StatusEffect type="OnBroken" target="this" delay="12" condition="100"/>-->
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket12_animation" subcategory="artmod" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.25" impactsoundtag="antigravitytrinket" HideConditionBar="true">
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.15" />
    <Price baseprice="300" sold="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" />
      <Price storeidentifier="merchantcity" multiplier="0.85" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25 " />
      <Price storeidentifier="merchantmine" />
    </Price>
    <Deconstruct time="30">
      <Item identifier="physicorium" />
      <Item identifier="physicorium" />
    </Deconstruct>
    <Sprite texture="animation_trinket.png" depth="0.7" sourcerect="26,0,88,152" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="121,0,88,152" depth="0.8" maxcondition="95" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="213,0,88,152" depth="0.8" maxcondition="90" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="305,0,88,152" depth="0.8" maxcondition="85" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="395,0,88,152" depth="0.8" maxcondition="80" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="483,0,88,152" depth="0.8" maxcondition="75" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="577,0,88,152" depth="0.8" maxcondition="70" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="665,0,88,152" depth="0.8" maxcondition="65" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="758,0,88,152" depth="0.8" maxcondition="62" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="845,0,88,152" depth="0.8" maxcondition="55" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="29,179,88,152" depth="0.8" maxcondition="50" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="115,179,88,152" depth="0.8" maxcondition="45" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="205,179,88,152" depth="0.8" maxcondition="40" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="295,179,88,152" depth="0.8" maxcondition="35" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="386,179,88,152" depth="0.8" maxcondition="32" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="475,179,88,152" depth="0.8" maxcondition="25" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="565,179,88,152" depth="0.8" maxcondition="20" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="657,179,88,152" depth="0.8" maxcondition="16" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="747,179,88,152" depth="0.8" maxcondition="10" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="841,179,87,152" depth="0.8" maxcondition="5" origin="0.5,0.5" />
    <BrokenSprite texture="animation_trinket.png" sourcerect="26,0,88,152" depth="0.8" maxcondition="0" origin="0.5,0.5" />
    <Body width="80" height="172" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-5" handle1="0,-35" handle2="0,-35" msg="ItemMsgPickUpSelect">
      <StatusEffect type="Always" target="This" Condition="-2.5" delay="0.05" disabledeltatime="true" stackable="false" />
      <StatusEffect type="OnBroken" target="This" setvalue="true" Condition="100" />
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket13_nomnom" subcategory="artmod" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.45" impactsoundtag="impact_metal_heavy">
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.15" />
    <Price baseprice="400" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
      <Price storeidentifier="merchantmedical" multiplier="0.9" sold="false" />
    </Price>
    <Deconstruct time="30">
      <Item identifier="physicorium" />
      <Item identifier="physicorium" />
    </Deconstruct>
    <Sprite texture="Artmod_AlienRuins_Items.png" depth="0.7" sourcerect="25,353,120,113" origin="0.5,0.5" />
    <Body width="70" height="70" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <!-- Удаляет предметы внутри спустя долю секунды -->
      <StatusEffect type="always" target="contained" stackable="false" delay="0.1">
        <RequiredItem items="smallitem" type="Contained" />
        <remove />
      </StatusEffect>
      <!-- Активирует артефакт когда внутри неправильная коробка -->
      <StatusEffect type="always" target="this" checkconditionalalways="true" stackable="false" delay="0.06">
        <RequiredItem items="artmod_alientrinket18_wrongbox" type="Contained" />
        <Use />
      </StatusEffect>
      <StatusEffect type="OnUse" target="this" stackable="false" delay="0">
        <SpawnItem identifier="blackholespawn" spawnposition="This" />
      </StatusEffect>
      <StatusEffect type="OnUse" target="this" stackable="false" delay="0.02">
        <sound file="%ModDir%/Items/trinketcrush1.ogg" range="650.0" loop="false" selectionmode="random" />
        <sound file="%ModDir%/Items/trinketcrush2.ogg" range="650.0" loop="false" />
        <remove />
      </StatusEffect>
    </Holdable>
    <ItemContainer autofill="False" capacity="1" slotsperrow="1" canbeselected="false" hideitems="true" msg="ItemMsgInteractSelect">
      <Containable items="smallitem" excludeditems="toolbelt,toolbox,bandolier" />
    </ItemContainer>
  </Item>
  <Item name="" identifier="artmod_alientrinket14_whereisit" subcategory="artmod" health="50" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.4" impactsoundtag="impact_metal_heavy" HideConditionBar="true">
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.1" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.1" />
    <Price baseprice="2500" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
      <Price storeidentifier="merchantmedical" multiplier="0.9" sold="false" />
    </Price>
    <Deconstruct time="30">
      <Item identifier="physicorium" />
      <Item identifier="dementonite" />
    </Deconstruct>
    <Sprite texture="Artmod_AlienRuins_Items.png" depth="0.7" sourcerect="180,344,89,119" origin="0.5,0.5" />
    <BrokenSprite texture="Artmod_AlienRuins_Items.png" sourcerect="277,344,89,119" depth="0.8" maxcondition="60" origin="0.5,0.5" />
    <BrokenSprite texture="Artmod_AlienRuins_Items.png" sourcerect="376,344,89,119" depth="0.8" maxcondition="40" origin="0.5,0.5" />
    <BrokenSprite texture="Artmod_AlienRuins_Items.png" sourcerect="470,344,89,119" depth="0.8" maxcondition="20" origin="0.5,0.5" />
    <Body radius="35" density="10" />
    <LightComponent LightColor="123,88,122,125" Flicker="0.02" range="500" powerconsumption="10" IsOn="true"></LightComponent>
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="Always" target="this" stackable="false" condition="-1">
        <Conditional hastag="neq aliencontainer" targetcontainer="true" />
      </StatusEffect>
      <StatusEffect type="Always" target="This" Voltage="0.0" setvalue="true" checkconditionalalways="true">
        <Conditional condition="gt 30" />
      </StatusEffect>
      <StatusEffect type="Always" target="This" Voltage="1.0" setvalue="true" checkconditionalalways="true">
        <Conditional condition="lte 30" />
      </StatusEffect>
      <StatusEffect type="Always" target="This" checkconditionalalways="true" comparison="and">
        <Conditional condition="gt 1" />
        <Conditional hastag="neq aliencontainer" targetcontainer="true" />
        <sound file="%ModDir%/Items/AlienTrinketLoop1.ogg" range="1000.0" loop="true" />
      </StatusEffect>
      <StatusEffect type="Always" target="This" checkconditionalalways="true">
        <Conditional condition="lte 1" />
        <sound file="%ModDir%/Items/teleportbefore.ogg" range="1000.0" />
      </StatusEffect>
      <StatusEffect type="OnSpawn" target="This">
        <ParticleEmitter particle="artmod_teleportart" AngleMin="270" AngleMax="270" DistanceMin="45" DistanceMax="45" ScaleMultiplier="1.5,1.5" ParticlesPerSecond="1" ColorMultiplier="255,255,255,255" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="This" stackable="false" duration="0.3">
        <ParticleEmitter particle="artmod_teleportart" AngleMin="270" AngleMax="270" DistanceMin="45" DistanceMax="45" ScaleMultiplier="1.5,1.5" ParticlesPerSecond="1" ColorMultiplier="255,255,255,255" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="this" stackable="false">
        <sound file="%ModDir%/Items/teleport1.ogg" range="1000.0" selectionmode="Random" />
        <sound file="%ModDir%/Items/teleport2.ogg" range="1000.0" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="this" stackable="false" delay="0">
        <SpawnItem identifier="artmod_alientrinket14_whereisit" spawnposition="This" count="1" spread="250" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="this" stackable="false" delay="0.1">
        <remove />
      </StatusEffect>
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket15_mimic" subcategory="artmod" health="100" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy" HideConditionBar="true">
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.01" />
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.15" />
    <Price baseprice="400" sold="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" />
      <Price storeidentifier="merchantcity" multiplier="0.85" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25 " />
      <Price storeidentifier="merchantmine" />
    </Price>
    <!-- основной треугольник -->
    <Sprite texture="Artmod_AlienRuins_Items.png" sourcerect="2,92,89,89" depth="0.7" origin="0.5,0.5" />
    <!-- клоунтринкет -->
    <BrokenSprite texture="alientrinket16.png" sourcerect="0,0,28,68" depth="0.7" maxcondition="95" origin="0.5,0.5" />
    <!-- грозовит -->
    <BrokenSprite texture="Content/Items/Alien/AlienMaterials.png" sourcerect="186,351,59,67" depth="0.7" maxcondition="90" origin="0.5,0.5" />
    <!-- смг -->
    <BrokenSprite texture="Content/Items/Weapons/weapons_new.png" sourcerect="0,121,144,80" depth="0.7" maxcondition="85" origin="0.5,0.5" />
    <!-- синяя маска -->
    <BrokenSprite texture="%ModDir%/Jobgear/noseless_clown/blue_clownmask.png" sourcerect="0,0,89,71" maxcondition="80" depth="0.7" origin="0.5,0.5" />
    <!-- инопистол -->
    <BrokenSprite texture="Artmod_AlienRuins_Items.png" sourcerect="42,721,113,65" depth="0.7" maxcondition="75" origin="0.5,0.5" />
    <!-- спрей -->
    <BrokenSprite texture="Content/Items/Tools/tools.png" sourcerect="373,165,124,73" depth="0.7" maxcondition="70" origin="0.5,0.5" />
    <!-- повреждения -->
    <BrokenSprite texture="Artmod_AlienRuins_Items.png" sourcerect="159,658,91,87" depth="0.7" maxcondition="65" origin="0.5,0.5" />
    <!-- квадрат -->
    <BrokenSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="48,1952,73,76" maxcondition="62" depth="0.7" origin="0.5,0.5" />
    <!-- генматериалы -->
    <BrokenSprite texture="Content/Items/Genetic/Genetic.png" sourcerect="0,79,58,40" depth="0.7" maxcondition="55" origin="0.5,0.5" />
    <!-- кислородный баллон -->
    <BrokenSprite texture="Content/Items/Tools/tools.png" sourcerect="410,71,24,66" depth="0.7" maxcondition="50" origin="0.5,0.5" />
    <!-- кристалл -->
    <BrokenSprite texture="Artmod_AlienRuins_Items.png" sourcerect="253,736,49,80" depth="0.7" maxcondition="45" origin="0.5,0.5" />
    <!-- ледышка -->
    <BrokenSprite texture="Artmod_AlienRuins_Items.png" sourcerect="146,569,96,89" depth="0.7" maxcondition="40" origin="0.5,0.5" />
    <!-- инокнопка -->
    <BrokenSprite texture="Artmod_AlienRuins_Items.png" sourcerect="183,746,66,60" depth="0.7" maxcondition="35" origin="0.5,0.5" />
    <!-- грависфера -->
    <BrokenSprite texture="Artmod_AlienRuins_Items.png" sourcerect="50,570,93,89" depth="0.7" maxcondition="32" origin="0.5,0.5" />
    <!-- автопистолет -->
    <BrokenSprite texture="Artmod_AlienRuins_Items.png" sourcerect="21,786,161,56" depth="0.7" maxcondition="25" origin="0.5,0.5" />
    <!-- дементонит -->
    <BrokenSprite texture="Content/Items/Alien/AlienMaterials.png" sourcerect="15,356,60,54" depth="0.7" maxcondition="20" origin="0.5,0.5" />
    <!-- морфин -->
    <BrokenSprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,37,69" depth="0.7" maxcondition="16" origin="0.5,0.5" />
    <!-- артефакт -->
    <BrokenSprite texture="Artmod_AlienRuins_Items.png" sourcerect="251,658,62,76" depth="0.7" maxcondition="10" origin="0.5,0.5" />
    <!-- инорезак -->
    <BrokenSprite texture="Artmod_AlienRuins_Items.png" sourcerect="30,658,129,65" depth="0.7" maxcondition="5" origin="0.5,0.5" />
    <!-- этанол -->
    <BrokenSprite texture="Content/Items/Medical/Medicines.png" sourcerect="435,452,30,57" depth="0.7" maxcondition="0" origin="0.5,0.5" />
    <Deconstruct time="30">
      <Item identifier="sulphuriteshard" />
    </Deconstruct>
    <Body width="40" height="35" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="Always" target="This" Condition="-5" delay="120" stackable="false" disabledeltatime="true" />
      <StatusEffect type="OnBroken" target="This" setvalue="true" Condition="100" delay="120" />
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket16_invisible" subcategory="artmod" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="1.5" impactsoundtag="impact_metal_heavy">
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.01" />
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.1" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.1" />
    <Price baseprice="1000" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
      <Price storeidentifier="merchantmedical" multiplier="0.9" sold="false" />
    </Price>
    <Sprite texture="Artmod_AlienRuins_Items.png" depth="0.1" sourcerect="0,0,25,25" origin="0.5,0.5" />
    <Deconstruct time="30">
      <Item identifier="physicorium" />
      <Item identifier="dementonite" />
    </Deconstruct>
    <Body width="40" height="40" density="20" />
    <Holdable slots="Any" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnNotContained" target="this">
        <ParticleEmitter particle="artmod_clownsparklesmod" AngleMax="360" DistanceMax="50" ScaleMultiplier="1,1" ParticlesPerSecond="1" ColorMultiplier="100,255,255,255" />
      </StatusEffect>
      <StatusEffect type="Always" target="NearbyCharacters" range="600" stackable="false" delay="5" setvalue="true" checkconditionalalways="true">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
        <Affliction identifier="invis" strength="10" />
      </StatusEffect>
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket17_blind" subcategory="artmod" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy" HideConditionBar="true">
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.03" />
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.25" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.25" />
    <Price baseprice="400" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
    </Price>
    <Sprite texture="Artmod_AlienRuins_Items.png" depth="0.7" sourcerect="159,475,89,89" origin="0.5,0.5" />
    <Deconstruct time="30">
      <Item identifier="physicorium" />
      <Item identifier="dementonite" />
    </Deconstruct>
    <Body width="70" height="70" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="Always" target="Character" checkconditionalalways="true">
        <Conditional isdead="false" />
        <Affliction identifier="artmod_SWblind" strength="0.5" />
      </StatusEffect>
      <StatusEffect type="Always" target="this" stackable="false" disabledeltatime="true" condition="-100" delay="5" checkconditionalalways="true">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
      </StatusEffect>
      <StatusEffect type="Always" target="This" stackable="false" disabledeltatime="true" condition="100" delay="0.1" checkconditionalalways="true">
        <Conditional condition="eq 0" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="nearbyitems" targettags="artmod_alientrinket4_eyes" range="400" stackable="false" tags="eyesbum" duration="0.2" checkconditionalalways="true">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
      </StatusEffect>
      <StatusEffect type="Always" target="this" stackable="false" delay="0.06" checkconditionalalways="true" comparison="and">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
        <Conditional HasStatusTag="eyesbum" />
        <sound file="%ModDir%/Items/trinketcrush1.ogg" range="650.0" loop="false" selectionmode="random" />
        <sound file="%ModDir%/Items/trinketcrush2.ogg" range="650.0" loop="false" />
        <SpawnItem identifier="darkeyes" spawnposition="This" />
      </StatusEffect>
      <StatusEffect type="Always" target="this" stackable="false" delay="0.1" checkconditionalalways="true" comparison="and">
        <Conditional hastag="neq trinketcontainer" targetcontainer="true" />
        <Conditional HasStatusTag="eyesbum" />
        <remove />
      </StatusEffect>
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket18_wrongbox" subcategory="artmod" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy">
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.15" />
    <Price baseprice="300" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
    </Price>
    <Sprite texture="Artmod_AlienRuins_Items.png" depth="0.7" sourcerect="34,469,104,98" origin="0.5,0.5" />
    <Deconstruct time="30" chooserandom="true" amount="1">
      <Item identifier="fulgurium" commonness="0.6" />
      <Item identifier="incendium" commonness="0.6" />
      <Item identifier="physicorium" commonness="0.6" />
      <Item identifier="dementonite" commonness="0.6" />
      <Item identifier="oxygeniteshard" commonness="0.6" />
      <Item identifier="sulphuriteshard" commonness="0.6" />
      <Item identifier="artmod_alientrinket2_wax" commonness="0.6" />
      <Item identifier="artmod_alientrinket17_blind" commonness="0.6" />
      <Item identifier="artmod_alientrinket3_brainbreaker" commonness="0.6" />
      <Item identifier="artmod_alientrinket4_eyes" commonness="0.6" />
      <Item identifier="artmod_alientrinket5_figure" commonness="0.6" />
      <Item identifier="artmod_silentartifact" commonness="0.4" />
      <Item identifier="artmod_vampireartifact" commonness="0.4" />
      <Item identifier="artmod_pulseartifact" commonness="0.4" />
      <Item identifier="artmod_brazierartifact" commonness="0.4" />
    </Deconstruct>
    <Body width="70" height="70" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect"></Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket19_anotherlamp" subcategory="artmod" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy">
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.1" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.1" />
    <Price baseprice="725" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
    </Price>
    <Sprite texture="Artmod_AlienRuins_Items.png" depth="0.7" sourcerect="335,757,67,79" origin="0.5,0.5" />
    <Deconstruct time="30">
      <Item identifier="physicorium" />
      <Item identifier="physicorium" />
    </Deconstruct>
    <Body width="70" height="70" density="20" />
    <RepairTool>
      <StatusEffect type="OnBroken" target="this" stackable="false" setvalue="true" condition="0">
        <SpawnItem identifier="artmod_alienlight1" spawnposition="This" />
      </StatusEffect>
      <StatusEffect type="OnUse" target="this" setvalue="true" condition="0">
        <sound file="%ModDir%/Items/antigravitytrinket.ogg" type="OnUse" range="500.0" />
      </StatusEffect>
      <StatusEffect type="Always" target="This" Condition="100" disabledeltatime="true" delay="60" stackable="false" checkconditionalalways="true">
        <Conditional condition="eq 0" />
      </StatusEffect>
    </RepairTool>
    <Holdable slots="RightHand,LeftHand,Any" aimable="false" controlpose="true" aimpos="30,-15" aimangle="0" holdangle="0" handle1="-10,-15" />
  </Item>
  <!-- тринкет с ледяной аурой - чет так влом с этим ковыряться...-->
  <!--<Item name="" identifier="artmod_alientrinket17_cold" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy">
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.00" />
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="0" maxamount="1" spawnprobability="0.0" />
    <PreferredContainer primary="ruinstoragelarge" minamount="0" maxamount="1" spawnprobability="0.0" />
    <Price baseprice="300" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.3" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
      <Price storeidentifier="merchantmedical" multiplier="0.9" sold="false" />
    </Price>
    <Sprite texture="Artmod_AlienRuins_Items.png" depth="0.7" sourcerect="353,483,164,165" origin="0.5,0.5" />
    <Deconstruct time="30">
      <Item identifier="physicorium" />
      <Item identifier="dementonite" />
    </Deconstruct>
    <Body width="70" height="70" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect"></Holdable>
  </Item>-->
  <!-- containers -->
  <Item name="" identifier="artmod_psiartifacttransportcase" subcategory="artmod" category="Equipment" tags="mediumitem,psiartifactcontainer" cargocontaineridentifier="metalcrate" showcontentsintooltip="true" Scale="0.5" fireproof="true" description="" impactsoundtag="impact_soft">
    <Price baseprice="750" canbespecial="false">
      <Price storeidentifier="merchantresearch" multiplier="1" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="20">
      <Item identifier="lead" />
      <Item identifier="titanium" />
      <Item identifier="dementonite" amount="1" />
    </Deconstruct>
    <Sprite texture="dementonite_container.png" sourcerect="0,0,125,102" depth="0.6" />
    <Body width="124" height="95" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="0,-70" handle1="0,45" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" allowswappingwhenpicked="false" />
    <ItemContainer capacity="1" hideitems="true">
      <Containable items="alienartifact" />
    </ItemContainer>
  </Item>
  <Item name="" identifier="sodacrate" subcategory="artmod" tags="crate" scale="0.35" fireproof="true" waterproof="true" description="" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy">
    <Price baseprice="20" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.9" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="1" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="0.8" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="0.75" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="0.9" sold="false" />
      <Price storeidentifier="merchantmedical" multiplier="0.75" sold="false" />
    </Price>
    <Deconstruct time="20">
      <Item identifier="iron" />
    </Deconstruct>
    <InventoryIcon texture="Box.png" sourcerect="0,0,197,134" />
    <Sprite texture="Box.png" depth="0.54" sourcerect="25,17,151,103" origin="0.5,0.5" />
    <Body width="150" height="85" density="10" />
    <Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" holdangle="0" />
    <ItemContainer capacity="10" canbeselected="false" hidemedItems="true" keepopenwhenequipped="true" movableframe="true">
      <Containable identifiers="soda" />
    </ItemContainer>
  </Item>
  <Item name="" identifier="artmod_toolboxbig" subcategory="artmod" category="Equipment" tags="crate,trinketcontainer" cargocontaineridentifier="" showcontentsintooltip="true" Scale="0.4" fireproof="true" description="" impactsoundtag="impact_metal_heavy" RequireAimToUse="True">
    <Deconstruct time="10">
      <Item identifier="steel" />
    </Deconstruct>
    <Price baseprice="1500" canbespecial="false">
      <Price storeidentifier="merchantoutpost" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="2" minavailable="1" />
      <Price storeidentifier="merchantresearch" multiplier="1" minavailable="1" />
      <Price storeidentifier="merchantmilitary" multiplier="1" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
    </Price>
    <InventoryIcon texture="8-1.png" sourcerect="0,0,180,145" origin="0.5,0.6" />
    <Sprite texture="8-2.png" sourcerect="0,0,200,125" origin="0.5,0.5" depth="0.6" />
    <Body width="150" height="75" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="0,-60" handle1="-5,-10" handle2="20,-30" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" allowswappingwhenpicked="false">
      <StatusEffect type="OnActive" targettype="Character" setvalue="true" SpeedMultiplier="0.45" />
    </Holdable>
    <ItemContainer capacity="5" slotsperrow="5" keepopenwhenequipped="true" movableframe="true">
      <Containable items="smallalienartifact" excludeditems="toolbelt,toolbox" />
    </ItemContainer>
    <aitarget sightrange="1000" soundrange="1000" fadeouttime="2" />
    <Upgrade gameversion="0.10.0.0" scale="0.5" />
  </Item>
  <Item name="" identifier="the_last_thing_ull_hear" subcategory="artmod_anomalyitems" category="Equipment" tags="smallitem,hornitem" scale="0.5" cargocontaineridentifier="metalcrate">
    <PreferredContainer primary="crewcab" />
    <Price baseprice="1" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="1" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="1" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
      <Price storeidentifier="merchantmedical" multiplier="0.9" sold="false" />
    </Price>
    <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="769,385,64,64" depth="0.55" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Misc/Misc.png" sourcerect="101,45,53,22" depth="0.55" />
    <Body width="50" height="20" density="15" />
    <GreaterComponent TimeFrame="0" AllowInGameEditing="false">
      <StatusEffect type="Always" targettype="This" TimeFrame="-2" delay="0.25" disabledeltatime="true" />
      <StatusEffect type="Always" targettype="This" TimeFrame="-1" delay="0.5" disabledeltatime="true" />
      <StatusEffect type="Always" targettype="This" TimeFrame="100" disabledeltatime="true">
        <Conditional TimeFrame="0" />
      </StatusEffect>
      <PeriodicEffect mininterval="0" maxinterval="10">
        <StatusEffect type="Always" targettype="This" TimeFrame="-10" delay="0.5" disabledeltatime="true" />
      </PeriodicEffect>
    </GreaterComponent>
    <Holdable slots="Any,RightHand,LeftHand" aimpos="100,0" handle1="-15,-3" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnUse" targettype="Character" duration="2" stackable="false" setvalue="true" checkconditionalalways="true" comparison="and">
        <Conditional HasStatusTag="bluefathers_blessing_head" />
        <Conditional HasStatusTag="bluefathers_blessing_torso" />
        <Affliction identifier="artmod_concealed" strength="10" />
        <Affliction identifier="honkresist" strength="100" />
      </StatusEffect>
    </Holdable>
    <RangedWeapon reload="2">
      <Sound file="Content/Items/Weapons/honk.ogg" type="onUse" range="1000" selectionmode="Random" />
      <Sound file="%ModDir%/items/death_honk2.ogg" type="OnUse" range="1000" />
      <Sound file="%ModDir%/items/death_honk3.ogg" type="OnUse" range="1000" />
      <Sound file="%ModDir%/items/death_honk4.ogg" type="OnUse" range="1000" />
      <StatusEffect type="OnUse" target="This">
        <Use />
      </StatusEffect>
      <!-- эффект инкубатора-->
      <StatusEffect type="OnUse" target="nearbyCharacters" radius="500" delay="0.5" comparison="and" setvalue="true">
        <Conditional TimeFrame="lte 99" />
        <Conditional TimeFrame="gte 90" />
        <ParticleEmitter particle="artmod_shockwave" anglemax="360" scalemultiplier="1,1" particlespersecond="1" colormultiplier="255,0,0,255" />
        <SpawnItem identifier="horn_incubation" spawnposition="This" />
      </StatusEffect>
      <!-- взрыв с уроном-->
      <StatusEffect type="OnUse" target="this" delay="0.5" comparison="and" stackable="false">
        <Conditional TimeFrame="lte 89" />
        <Conditional TimeFrame="gte 80" />
        <Explosion range="600.0" structuredamage="5" ballastfloradamage="60" itemdamage="250" force="5" severlimbsprobability="0.5" decal="explosion" decalsize="0.5">
          <Affliction identifier="explosiondamage" strength="60" />
          <Affliction identifier="stun" strength="4" />
        </Explosion>
      </StatusEffect>
      <!-- безболезненный толчок-->
      <StatusEffect type="OnUse" target="this" delay="0.5" comparison="and" stackable="false">
        <Conditional TimeFrame="lte 79" />
        <Conditional TimeFrame="gte 70" />
        <Explosion range="400.0" structuredamage="0" empstrength="0.0" camerashake="12" stun="4.0" force="50" flash="false" flames="false" smoke="false" shockwave="true" sparks="false" underwaterbubble="true">
          <ParticleEmitter particle="artmod_shockwave" anglemax="360" scalemultiplier="1,1" particlespersecond="1" colormultiplier="255,255,255,255" />
        </Explosion>
        <sound file="%ModDir%/Artifacts/pulse.ogg" range="650.0" loop="false" />
      </StatusEffect>
      <!-- эффект высасывания кислорода-->
      <StatusEffect type="OnUse" target="this" delay="0.5" comparison="and" stackable="false">
        <Conditional TimeFrame="lte 69" />
        <Conditional TimeFrame="gte 60" />
        <SpawnItem identifier="horn_oxygensucc" spawnposition="This" spread="100" />
        <SpawnItem identifier="horn_oxygensucc" spawnposition="This" spread="200" />
        <SpawnItem identifier="horn_oxygensucc" spawnposition="This" spread="300" />
        <SpawnItem identifier="horn_oxygensucc" spawnposition="This" spread="400" />
        <SpawnItem identifier="horn_oxygensucc" spawnposition="This" spread="500" />
        <SpawnItem identifier="horn_oxygensucc" spawnposition="This" spread="500" />
      </StatusEffect>
      <!-- огонь везде-->
      <StatusEffect type="OnUse" target="this" delay="0.5" comparison="and" stackable="false">
        <Conditional TimeFrame="lte 59" />
        <Conditional TimeFrame="gte 50" />
        <SpawnItem identifier="fire_spawner" spawnposition="This" spread="100" />
        <SpawnItem identifier="fire_spawner" spawnposition="This" spread="200" />
        <SpawnItem identifier="fire_spawner" spawnposition="This" spread="300" />
        <SpawnItem identifier="fire_spawner" spawnposition="This" spread="400" />
        <SpawnItem identifier="fire_spawner" spawnposition="This" spread="500" />
        <SpawnItem identifier="fire_spawner" spawnposition="This" spread="500" />
      </StatusEffect>
      <!-- кошмары везде-->
      <StatusEffect type="OnUse" target="this" delay="0.5" comparison="and" stackable="false">
        <Conditional TimeFrame="lte 49" />
        <Conditional TimeFrame="gte 40" />
        <SpawnItem identifier="snightmare_spawn" spawnposition="This" count="1" spread="1200" />
        <SpawnItem identifier="snightmare_spawn" spawnposition="This" count="1" spread="1000" />
        <SpawnItem identifier="snightmare_spawn" spawnposition="This" count="1" spread="800" />
        <SpawnItem identifier="snightmare_spawn" spawnposition="This" count="1" spread="700" />
        <SpawnItem identifier="snightmare_spawn" spawnposition="This" count="1" spread="500" />
        <SpawnItem identifier="snightmare_spawn" spawnposition="This" count="1" spread="300" />
        <SpawnItem identifier="snightmare_spawn" spawnposition="This" count="1" spread="200" />
        <SpawnItem identifier="snightmare_spawn" spawnposition="This" count="1" spread="20" />
      </StatusEffect>
      <!-- эффект взрывов инферноарта-->
      <StatusEffect type="OnUse" target="this" delay="0.5" comparison="and" stackable="false">
        <Conditional TimeFrame="lte 39" />
        <Conditional TimeFrame="gte 30" />
        <SpawnItem identifier="infernoboom_spawner" spawnposition="This" />
      </StatusEffect>
      <!-- смерть щиткам-->
      <StatusEffect type="OnUse" target="this" delay="0.5" comparison="and" stackable="false">
        <Conditional TimeFrame="lte 29" />
        <Conditional TimeFrame="gte 20" />
        <SpawnItem identifier="horn_junkdeath" spawnposition="This" />
      </StatusEffect>
      <!-- коллективная боль -->
      <StatusEffect type="OnUse" target="NearbyCharacters" range="1000" delay="0.5" comparison="and" stackable="false">
        <Conditional TimeFrame="lte 19" />
        <Conditional TimeFrame="gte 10" />
        <Affliction identifier="internaldamage" strength="80" />
      </StatusEffect>
      <!-- эффект инкубатора-->
      <StatusEffect type="OnUse" target="this" delay="0.5" comparison="and" stackable="false">
        <Conditional TimeFrame="lte 9" />
        <Conditional TimeFrame="gte 0" />
        <ParticleEmitter particle="artmod_shockwave" anglemax="360" scalemultiplier="1,1" particlespersecond="1" colormultiplier="255,0,0,255" />
        <SpawnItem identifier="horn_incubation" spawnposition="This" />
      </StatusEffect>
    </RangedWeapon>
    <aitarget soundrange="1000" fadeouttime="5" />
    <Upgrade gameversion="0.10.0.0" scale="0.5" />
  </Item>
  <Item name="" identifier="artmod_alientrinket11_browtube" subcategory="artmod_anomalyitems" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy">
    <Upgrade gameversion="0.9.3.1" scale="0.5" />
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="artmod_clowntrinketspawn" minamount="0" maxamount="1" spawnprobability="0.1" />
    <Sprite texture="alientrinket11.png" depth="0.6" sourcerect="0,0,28,68" origin="0.5,0.5" />
    <Price baseprice="1000" sold="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.05" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
      <Price storeidentifier="merchantclown" minavailable="0" maxavailable="1" sold="true">
        <Reputation faction="clowns" min="75" />
      </Price>
    </Price>
    <Deconstruct time="10"></Deconstruct>
    <Body width="30" height="55" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="Always" target="Character" checkconditionalalways="true" stackable="false" delay="0.5" setvalue="true">
        <Conditional isdead="false" />
        <Affliction identifier="explosionresistfull" strength="10" />
      </StatusEffect>
      <StatusEffect type="Always" target="Character" delay="1.5" checkconditionalalways="true">
        <Conditional isdead="false" />
        <ParticleEmitter particle="artmod_psychosisfx" scalemultiplier="3.5,3.5" anglemax="360" emitinterval="1.1" particleamount="1" particlespersecond="1" colormultiplier="175,80,80,255" />
      </StatusEffect>
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket12_greentube" subcategory="artmod_anomalyitems" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy">
    <Upgrade gameversion="0.9.3.1" scale="0.5" />
    <Price baseprice="1000" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.05" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
      <Price storeidentifier="merchantclown" minavailable="0" maxavailable="1" sold="true">
        <Reputation faction="clowns" min="75" />
      </Price>
    </Price>
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="artmod_clowntrinketspawn" minamount="0" maxamount="1" spawnprobability="0.1" />
    <Sprite texture="alientrinket13.png" depth="0.6" sourcerect="0,0,28,68" origin="0.5,0.5" />
    <Deconstruct time="10"></Deconstruct>
    <Body width="30" height="55" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="Always" target="Character" checkconditionalalways="true" stackable="false" delay="0.01">
        <Conditional isdead="false" />
        <Affliction identifier="greentubeef" strength="10" />
        <Affliction identifier="artmod_drunk" strength="5" />
      </StatusEffect>
      <StatusEffect type="Always" target="Character" delay="1.5" checkconditionalalways="true">
        <Conditional isdead="false" />
        <ParticleEmitter particle="artmod_psychosisfx" scalemultiplier="3.5,3.5" anglemax="360" emitinterval="1.1" particleamount="1" particlespersecond="1" colormultiplier="80,175,80,255" />
      </StatusEffect>
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket13_pinktube" subcategory="artmod_anomalyitems" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy">
    <Upgrade gameversion="0.9.3.1" scale="0.5" />
    <Price baseprice="1000" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.05" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
      <Price storeidentifier="merchantclown" minavailable="0" maxavailable="1" sold="true">
        <Reputation faction="clowns" min="75" />
      </Price>
    </Price>
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="artmod_clowntrinketspawn" minamount="0" maxamount="1" spawnprobability="0.1" />
    <Sprite texture="alientrinket12.png" depth="0.6" sourcerect="0,0,28,68" origin="0.5,0.5" />
    <Deconstruct time="10"></Deconstruct>
    <Body width="30" height="55" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect target="nearbyCharacters" type="Always" range="1.0" tags="taw" duration="1" stackable="false" delay="0.25" setvalue="true" />
      <StatusEffect type="Always" target="Character" checkconditionalalways="true">
        <Conditional isdead="false" />
        <Affliction identifier="pinktubebuffdebuff" strength="10" />
      </StatusEffect>
      <StatusEffect type="Always" target="Character" delay="1.5" checkconditionalalways="true">
        <Conditional isdead="false" />
        <ParticleEmitter particle="artmod_psychosisfx" scalemultiplier="3.5,3.5" anglemax="360" emitinterval="1.1" particleamount="1" particlespersecond="1" colormultiplier="125,0,255,255" />
      </StatusEffect>
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket14_bluetube" subcategory="artmod_anomalyitems" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy">
    <Upgrade gameversion="0.9.3.1" scale="0.5" />
    <Price baseprice="1000" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.05" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
      <Price storeidentifier="merchantclown" minavailable="0" maxavailable="1" sold="true">
        <Reputation faction="clowns" min="75" />
      </Price>
    </Price>
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="artmod_clowntrinketspawn" minamount="0" maxamount="1" spawnprobability="0.1" />
    <Sprite texture="alientrinket14.png" depth="0.6" sourcerect="0,0,28,68" origin="0.5,0.5" />
    <Deconstruct time="10"></Deconstruct>
    <Body width="30" height="55" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="Always" target="Character" checkconditionalalways="true" stackable="false" delay="0.01">
        <Conditional isdead="false" />
        <Affliction identifier="artmod_paralysis" strength="2" />
        <Affliction identifier="damageimmunity" strength="10" />
      </StatusEffect>
      <StatusEffect type="Always" target="Character" delay="1.5" checkconditionalalways="true">
        <Conditional isdead="false" />
        <ParticleEmitter particle="artmod_psychosisfx" scalemultiplier="3.5,3.5" anglemax="360" emitinterval="1.1" particleamount="1" particlespersecond="1" colormultiplier="80,80,175,255" />
      </StatusEffect>
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket15_redtube" subcategory="artmod_anomalyitems" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy">
    <Upgrade gameversion="0.9.3.1" scale="0.5" />
    <Price baseprice="1000" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.05" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
      <Price storeidentifier="merchantclown" minavailable="0" maxavailable="1" sold="true">
        <Reputation faction="clowns" min="75" />
      </Price>
    </Price>
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="artmod_clowntrinketspawn" minamount="0" maxamount="1" spawnprobability="0.1" />
    <Sprite texture="alientrinket15.png" depth="0.6" sourcerect="0,0,28,68" origin="0.5,0.5" />
    <Deconstruct time="10"></Deconstruct>
    <Body width="30" height="55" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="Always" target="Character" checkconditionalalways="true" stackable="false" delay="0.25" setvalue="true">
        <Conditional isdead="false" />
        <Affliction identifier="burnresisttube" strength="10" />
      </StatusEffect>
      <StatusEffect type="OnFire" targettype="this" target="nearbyCharacters" range="500" stackable="false" delay="0.1">
        <Affliction identifier="organdamage" strength="11.5" />
      </StatusEffect>
      <StatusEffect type="OnFire" target="this" stackable="false" delay="1.5">
        <Sound file="%ModDir%/Items/AlienTubus1.ogg" volume="1" range="3000" selectionmode="Random" />
        <Sound file="%ModDir%/Items/AlienTubus2.ogg" volume="1" range="3000" />
        <Sound file="%ModDir%/Items/AlienTubus3.ogg" volume="1" range="3000" />
        <Sound file="%ModDir%/Items/AlienTubus4.ogg" volume="1" range="3000" />
        <Sound file="%ModDir%/Items/AlienTubus5.ogg" volume="1" range="3000" />
        <ParticleEmitter particle="artmod_shockwave" AngleMax="360" ScaleMultiplier="40,40" ParticlesPerSecond="1" particleamount="1" ColorMultiplier="255,75,75,255" />
      </StatusEffect>
      <StatusEffect type="Always" target="Character" delay="1.5" checkconditionalalways="true">
        <Conditional isdead="false" />
        <ParticleEmitter particle="artmod_psychosisfx" scalemultiplier="3.5,3.5" anglemax="360" emitinterval="1.1" particleamount="1" particlespersecond="1" colormultiplier="155,0,00,255" />
      </StatusEffect>
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket16_rottube" subcategory="artmod_anomalyitems" health="20" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" HideConditionBar="false" impactsoundtag="impact_metal_heavy">
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="artmod_clowntrinketspawn" minamount="0" maxamount="1" spawnprobability="0.1" />
    <Price baseprice="500" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.05" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
      <Price storeidentifier="merchantclown" minavailable="0" maxavailable="1" sold="true">
        <Reputation faction="clowns" min="75" />
      </Price>
    </Price>
    <Sprite texture="alientrinket16.png" depth="0.6" sourcerect="0,0,28,68" origin="0.5,0.5" />
    <Deconstruct time="10"></Deconstruct>
    <Body width="30" height="55" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="Always" target="Character" interval="0.25" disabledeltatime="true">
        <Affliction identifier="mybestfriend" amount="1.0" />
      </StatusEffect>
      <StatusEffect type="Always" target="Character" checkconditionalalways="true" delay="45" stackable="false">
        <Conditional isdead="false" />
        <SpawnCharacter speciesname="SAcrawler" count="1" spread="10" offset="0,0" spawnposition="This" />
      </StatusEffect>
    </Holdable>
  </Item>
  <Item name="" identifier="artmod_alientrinket17_lightbluetube" subcategory="artmod_anomalyitems" category="Alien" maxstacksize="1" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy" descriptionidentifier="artmod_alientrinket11_browtube">
    <Upgrade gameversion="0.9.3.1" scale="0.5" />
    <Price baseprice="1000" soldeverywhere="false" canbespecial="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
      <Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
      <Price storeidentifier="merchantmilitary" multiplier="1.05" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1" sold="false" />
      <Price storeidentifier="merchantclown" minavailable="0" maxavailable="1" sold="true">
        <Reputation faction="clowns" min="75" />
      </Price>
    </Price>
    <PreferredContainer primary="wrecksecurearmcab,wreckshuttlecrate" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="artmod_clowntrinketspawn" minamount="0" maxamount="1" spawnprobability="0.1" />
    <Sprite texture="alientrinket17.png" depth="0.6" sourcerect="0,0,28,68" origin="0.5,0.5" />
    <Deconstruct time="10"></Deconstruct>
    <Body width="30" height="55" density="20" />
    <Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="InWater" target="this" flowpercentage="0" setvalue="true" />
      <StatusEffect type="NotInWater" target="this" flowpercentage="25" setvalue="true" />
      <StatusEffect type="NotInWater" target="this">
        <sound file="%ModDir%/Items/trinketrain.ogg" range="800.0" volume="1" loop="true" />
        <ParticleEmitter particle="artmod_rain" AngleMin="25" AngleMax="170" DistanceMin="100" DistanceMax="600" ScaleMultiplier="1,1" ParticleAmount="10" ParticlesPerSecond="1" ColorMultiplier="255,255,255,255" />
      </StatusEffect>
      <!--<StatusEffect type="NotInWater" targettype="This,NearbyCharacters" range="500" setvalue="true" stackable="false" delay="0.5">
        <Affliction identifier="trinkenrain_water" strength="10" />
      </StatusEffect>-->
    </Holdable>
    <Pump canbeselected="false" maxflow="100" PowerConsumption="0.0" MinVoltage="0.0" IsOn="true" VulnerableToEMP="false" IsActive="True" />
  </Item>
</Items>