<?xml version="1.0" encoding="utf-8"?>
<LevelGenerationParameters>
  <Override>
    <ColdCavernsTutorial identifier="coldcavernstutorial" biomes="coldcaverns" commonness="0" Type="LocationConnection" AmbientLightColor="4,6,8,255" BackgroundTextureColor="8,16,20,255" BackgroundColor="2,4,5,255" WallColor="255,255,255,255" StartPosition="0.15,0.1" EndPosition="0.84,0.1" CreateHoleNextToEnd="False" CreateHoleToAbyss="False" LevelObjectAmount="500" BackgroundCreatureAmount="30" MinWidth="60000" MaxWidth="60000" Height="30000" InitialDepthMin="100000" InitialDepthMax="200000" MinTunnelRadius="6500" SideTunnelCount="0,1" SideTunnelVariance="0.5" MinSideTunnelRadius="2000,6000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="1000" CellRoundingAmount="0.5" CellIrregularity="0" MainPathNodeIntervalRange="10000,22500" MainPathVariance="0.5" CaveCount="0" ItemCount="200" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,4" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="0" IslandCount="0" IceSpireCount="0" AbyssIslandCount="0" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0" AbyssResourceClustersMin="0" AbyssResourceClustersMax="0" SeaFloorDepth="-200000" SeaFloorVariance="1000" MountainCountMin="2" MountainCountMax="3" MountainHeightMin="10000" MountainHeightMax="20000" RuinCount="0" MinWreckCount="0" MaxWreckCount="0" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
      <!--
    <Background
      texture="Content/Map/LevelBackground1.png" />
    <BackgroundTop
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      premultiplyalpha="false" />-->
      <WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
      <Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
      <WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
      <DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
      <DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
      <WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
    </ColdCavernsTutorial>
    <ColdCavernsBasic identifier="coldcavernsbasic" biomes="coldcaverns" commonness="100" maxleveldifficulty="5" Type="LocationConnection" AmbientLightColor="4,6,8,255" BackgroundTextureColor="8,16,20,255" BackgroundColor="2,4,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.6" CreateHoleNextToEnd="True" CreateHoleToAbyss="False" LevelObjectAmount="2000" BackgroundCreatureAmount="80" MinWidth="100000" MaxWidth="120000" Height="80000" InitialDepthMin="100000" InitialDepthMax="200000" MinTunnelRadius="7000" SideTunnelCount="0,2" SideTunnelVariance="0.5" MinSideTunnelRadius="2000,6000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="2000" CellRoundingAmount="0.1" CellIrregularity="1" MainPathNodeIntervalRange="10000,30000" MainPathVariance="0.5" CaveCount="1" ItemCount="300" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,6" ResourceSpawnChance="0.2" CaveResourceSpawnChance="0.25" FloatingIceChunkCount="2" IslandCount="0" IceSpireCount="5" AbyssIslandCount="0" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0" AbyssResourceClustersMin="0" AbyssResourceClustersMax="0" SeaFloorDepth="-300000" SeaFloorVariance="1000" MountainCountMin="0" MountainCountMax="3" MountainHeightMin="10000" MountainHeightMax="20000" RuinCount="0" MinWreckCount="0" MaxWreckCount="0" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
      <!--
  <Background
    texture="Content/Map/LevelBackground1.png" />
  <BackgroundTop
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    premultiplyalpha="false" />-->
      <WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
      <Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
      <WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
      <DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
      <DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
      <WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
    </ColdCavernsBasic>
    <ColdCavernsAdvanced identifier="coldcavernsadvanced" biomes="coldcaverns" commonness="100" minleveldifficulty="5" Type="LocationConnection" AmbientLightColor="4,6,8,255" BackgroundTextureColor="8,16,20,255" BackgroundColor="2,4,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.6" CreateHoleNextToEnd="True" CreateHoleToAbyss="False" LevelObjectAmount="2000" BackgroundCreatureAmount="80" MinWidth="140000" MaxWidth="160000" Height="90000" InitialDepthMin="100000" InitialDepthMax="200000" MinTunnelRadius="5000" SideTunnelCount="1,4" SideTunnelVariance="0.2" MinSideTunnelRadius="1500,5000" VoronoiSiteInterval="5000,1000" VoronoiSiteVariance="800,800" CellSubdivisionLength="3000" CellRoundingAmount="0.1" CellIrregularity="1" MainPathNodeIntervalRange="3000,25000" MainPathVariance="0.5" CaveCount="4" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,6" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.5" FloatingIceChunkCount="3" IslandCount="0" IceSpireCount="10" AbyssIslandCount="0" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="10" AbyssResourceClustersMax="20" SeaFloorDepth="-300000" SeaFloorVariance="1000" MountainCountMin="0" MountainCountMax="3" MountainHeightMin="10000" MountainHeightMax="20000" RuinCount="0" MinWreckCount="0" MaxWreckCount="0" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
      <!--
  <Background
    texture="Content/Map/LevelBackground1.png" />
  <BackgroundTop
    texture="Content/Map/iceBackground.png"
    premultiplyalpha="false" />-->
      <WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
      <Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
      <WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
      <DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
      <DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
      <WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
    </ColdCavernsAdvanced>
    <ColdCavernsMaze identifier="coldcavernsmaze" biomes="coldcaverns" commonness="25" minleveldifficulty="8" Type="LocationConnection" AmbientLightColor="4,6,8,255" BackgroundTextureColor="8,16,20,255" BackgroundColor="2,4,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.25" EndPosition="0.9,0.6" CreateHoleNextToEnd="True" CreateHoleToAbyss="False" LevelObjectAmount="2000" BackgroundCreatureAmount="80" MinWidth="140000" MaxWidth="180000" Height="130000" InitialDepthMin="120000" InitialDepthMax="150000" MinTunnelRadius="5000" SideTunnelCount="4,8" SideTunnelVariance="0.6" MinSideTunnelRadius="2500,4000" VoronoiSiteInterval="1500,1500" VoronoiSiteVariance="700,700" CellSubdivisionLength="3000" CellRoundingAmount="0.1" CellIrregularity="1" MainPathNodeIntervalRange="16000,24000" MainPathVariance="0.6" CaveCount="4" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,6" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.5" FloatingIceChunkCount="5" IslandCount="10" IceSpireCount="25" AbyssIslandCount="0" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="10" AbyssResourceClustersMax="20" SeaFloorDepth="-300000" SeaFloorVariance="2000" MountainCountMin="2" MountainCountMax="3" MountainHeightMin="100000" MountainHeightMax="200000" RuinCount="0" MinWreckCount="0" MaxWreckCount="0" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
      <!--
  <Background
    texture="Content/Map/LevelBackground1.png" />
  <BackgroundTop
    texture="Content/Map/iceBackground.png"
    premultiplyalpha="false" />-->
      <WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
      <Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
      <WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
      <DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
      <DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
      <WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
    </ColdCavernsMaze>
    <ColdCavernsOutpost identifier="coldcavernsoutpost" type="Outpost" biomes="coldcaverns" createholenexttoend="False" createholetoabyss="False" height="50000" commonness="100" initialdepthmin="100000" initialdepthmax="200000" levelobjectamount="200" ambientlightcolor="4,6,8,255" backgroundtexturecolor="8,16,20,255" backgroundcolor="2,4,5,255" wallcolor="255,255,255,255" minwidth="50000" maxwidth="50000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.1" cellirregularity="0.3" mainpathnodeintervalrange="10000,10000" cavecount="0" itemcount="0" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="3" mountainheightmin="10000" mountainheightmax="20000" ruincount="0" minwreckcount="0" maxwreckcount="0" bottomholeprobability="0" waterparticlescale="1" startposition="0.5,0.5" endposition="0.5,0.5" forceoutpostposition="0.5,0.55" nolevelgeometry="false" mintunnelradius="5000" mincorpsecount="1" maxcorpsecount="5" thalamusprobability="0" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="1" sidetunnelcount="0,0" minsidetunnelradius="25000,25000" backgroundcreatureamount="160" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" sidetunnelvariance="0.5" mainpathvariance="0" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" abyssislandcount="0" icespirecount="0">
      <WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
      <Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
      <WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
      <DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
      <DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
      <WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
    </ColdCavernsOutpost>
    <!--   <ColdCavernsLair
  identifier="coldcavernslair"
  type="Outpost"
  biomes="coldcaverns"
  createholenexttoend="False"
  createholetoabyss="False"
  height="40000"
  commonness="0"
  initialdepthmin="100000"
  initialdepthmax="200000"
  levelobjectamount="500"
  ambientlightcolor="4,6,8,255"
  backgroundtexturecolor="8,16,20,255"
  backgroundcolor="2,4,5,255"
  wallcolor="255,255,255,255"
  minwidth="40000"
  maxwidth="40000"
  voronoisiteinterval="2000,2000"
  voronoisitevariance="800,800"
  cellsubdivisionlength="1500"
  cellroundingamount="0.1"
  cellirregularity="0.3"
  mainpathnodeintervalrange="500,500"
  cavecount="0"
  itemcount="0"
  floatingicechunkcount="0"
  seafloordepth="0"
  seafloorvariance="1000"
  mountaincountmin="0"
  mountaincountmax="3"
  mountainheightmin="1500"
  mountainheightmax="3000"
  ruincount="0"
  minwreckcount="0"
  maxwreckcount="0"
  bottomholeprobability="0"
  waterparticlescale="1"
  startposition="0.3,0.2"
  endposition="0.7,0.5"
  forceoutpostposition="0.5,0.8"
  mintunnelradius="5000"
  mincorpsecount="1"
  maxcorpsecount="5"
  thalamusprobability="0"
  wreckhullfloodingchance="0.5"
  wreckfloodinghullminwaterpercentage="0.1"
  wreckfloodinghullmaxwaterpercentage="1"
  sidetunnelcount="0,0"
  minsidetunnelradius="25000,25000"
  backgroundcreatureamount="80"
  walltexturesize="512"
  walledgetexturewidth="1024"
  walledgeexpandoutwardsamount="128"
  walledgeexpandinwardsamount="128"
  sidetunnelvariance="0.5"
  mainpathvariance="0"
  resourceintervalrange="19200,38400"
  caveresourceintervalrange="9600,19200"
  resourceclustersizerange="3,6"
  resourcespawnchance="0.3"
  caveresourcespawnchance="0.6"
  islandcount="0"
  abyssislandcount="0"
  icespirecount="0"
  PlayNoiseLoopInOutpostLevel="true">
  <WaterParticles
    texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
  <Wall
    texture="Content/Map/Biomes/ColdCaverns/LevelWall.png"
    premultiplyalpha="false" />
  <WallEdge
    texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
  <DestructibleWall
    texture="Content/Map/Biomes/DestructibleWall.png" />
  <DestructibleWallEdge
    texture="Content/Map/Biomes/DestructibleWallEdge.png" />
  <WallDestroyed
    texture="Content/Map/Biomes/DestroyedWall.png"
    premultiplyalpha="false" />
</ColdCavernsLair> -->
  </Override>
</LevelGenerationParameters>