<?xml version="1.0" encoding="utf-8"?>
<Jobs>
  <!--NPC only jobs-->
  <Job name="Coalition Soldier" identifier="cosoldier" onlyjobspecificdialog="true" minnumber="0" maxnumber="0" initialcount="0" hiddenjob="true" idlebehavior="Patrol" uicolor="62,176,181">
    <Jobicon>
      <sprite texture="%ModDir:2532991202%/UI/DE-IconsAtlas.png" sourcerect="0,0,163,160" origin="0.5,0.5" />
    </Jobicon>
    <Skills>
      <Skill identifier="weapons" level="70,95" primary="true" />
      <Skill identifier="medical" level="35,55" />
      <Skill identifier="mechanical" level="15,25" />
      <Skill identifier="electrical" level="15,25" />
      <Skill identifier="helm" level="5,10" />
    </Skills>
    <AutonomousObjectives>
      <Order identifier="fightintruders" prioritymodifier="1" />
      <Order identifier="rescue" prioritymodifier="0.9" />
      <Order identifier="extinguishfires" prioritymodifier="0.75" />
    </AutonomousObjectives>
  </Job>
  <Job name="Separatist Soldier" identifier="sepsoldier" onlyjobspecificdialog="true" minnumber="0" maxnumber="0" initialcount="0" hiddenjob="true" idlebehavior="Patrol" uicolor="215,156,85">
    <Jobicon>
      <sprite texture="%ModDir:2532991202%/UI/DE-IconsAtlas.png" sourcerect="163,0,163,160" origin="0.5,0.5" />
    </Jobicon>
    <Skills>
      <Skill identifier="weapons" level="70,95" primary="true" />
      <Skill identifier="medical" level="35,55" />
      <Skill identifier="mechanical" level="15,25" />
      <Skill identifier="electrical" level="15,25" />
      <Skill identifier="helm" level="5,10" />
    </Skills>
    <AutonomousObjectives>
      <Order identifier="fightintruders" prioritymodifier="1" />
      <Order identifier="rescue" prioritymodifier="0.9" />
      <Order identifier="extinguishfires" prioritymodifier="0.75" />
    </AutonomousObjectives>
  </Job>
</Jobs>